|
Post by shawnturner on Jan 9, 2018 7:58:10 GMT
Hi, How did you play early on to compensate for your comparative lack of direct combat prowess, before branching out from Path of Blood? Which Rituals and abilities did you rely on, and how? Did the others resent you for not involving yourself as much in combat, or did you find a way to make yourself useful? What about when you grew more powerful? Did you go for direct power or versatility, or grow into a one-trick pony? How did it work out? How do you personally balance Abilities, Thaumaturgy, Willpower and other Disciplines when spending experience points? What are your Tremere's reasons for running with a coterie of mixed clans, Tremere "culture" being what it is? If you're into that sort of thing, how is being a ruthless, manipulative and self-serving bastard working out? Any tips on that front? The technicalities of learning Rituals are sometimes hard to apply in-game. How do you handle it in your group? What about finding teachers for new Paths? How much time/downtime do you and your ST spend on Chantry politics and your personal studies compared to coterie activities? Please help. Thanks! I didn't find the right solution from the Internet. References: -the-masquerade/97403-tremere-experiences-in-mixed-clan-coteries" rel="nofollow" target="_blank">forum.theonyxpath.com/forum/main-category/main-forum/the-classic-world-of-darkness/-the-masquerade/97403-tremere-experiences-in-mixed-clan-coteries industrial product animation
|
|